With this book I finished my little re-read of Feist's books I have home. I actually have "Krondor: The Betrayal" also, but I have issues with this internal mini-series. Raymond E. Feist started to write this five-book cycle featuring Jimmy the Hand's rise and I remember that I really liked it. He finished three books and then got in some quarrel with publisher of video-game based on these books and never finished it. Anyway, I plan to get some more books before re-reading this one. Things also get a bit confusing about the order books should be read. "Krondor: The Betrayal" is happening shortly after "Riftwar Saga", but it was actually written much later; next book published after "Riftwar Saga" was "Prince of the Blood", which is something of a stand-alone novel. If you now include in this "The Empire Trilogy", which was actually written by Janny Wurts and is taking place on Kellewan in this same time, you get a pretty good mess. I resolved it by skipping "The Empire Trilogy" and reading "The Riftwar Legacy" (Krondor books) before "Prince of the Blood".
I tangled myself in description of reading order while I should be talking about the book... As in last post, there are some minor spoilers for previous books.
Events in "A Darkness at Sethanon" start off a year after those in its prequel, "Silverthorn". There were no new attacks by Murmandus or the Enemy for the past year, but now things are stirring up again. Nighthawks are again active in Krondor, so after some trouble with them, Prince Arutha and his old retinue is again joined by Martin and Baru and they start their travel to the North, looking for final confrontation with Murmandus. There they will find friends and enemies they never expected to see again. In the same time, Pug has finished his education with allies found at the end of previous book and is joined with Tomas, his oldest friend. Two of them will start a journey with ultimate goal of finding the one person who understands all this mess: Macros the Black.
This sounds like very simple plot; and believe me, it is. As before, plot is simple, straightforward and fast. This doesn't mean it's dull; Feist provides us with enough surprises and twists that it stays interesting. Also, considering pace with which events happen, reader doesn't have the time to stop and think much how plot is "easy".
Biggest complain can be directed to characters. While interesting and funny, they are just too shallow and already-seen. At times, I was feeling like I was reading some cheap love-novel, especially when Martin meets his love-interest (love at first sight, duty before love and all other clichés...). But as with plot, speed can cover a lot of mistakes. Also, this is where he really starts with recycling of characters.
On the other hand, world-building (or better said setting-expansion) works great. Feist is able to twist elements he introduced in "Magician" completely around and still sound plausible. This will happen continuously with his books, but he still has one of largest and interesting settings, which he can always return to and work the details.
The book ending was a bit too much "happy-end", but this is nothing that it shouldn't be expected. This book is quite larger than "Silverthorn", but it doesn't feel so; it is very easy to read.
All in all, "A Darkness at Sethanon" is a solid continuation in same tone as his previous book. Not a great achievement in fantasy genre, but a simple book with likable characters that is a great fun to read. Who was able to enjoy "Silverthorn" is certain to have fun with this one.
On this blog I write my impressions about books and manga I've read and anime and movies I've watched. Also, I occasionally post some random thoughts regarding this subjects. I try to be objective, or even when not, to state some bad sides of contest I describe (if I can see them). I presume that my first posts will be somewhat raw or confusing (especially since English is not my first language), but I hope that in time I will get better in sharing my thoughts.
Showing posts with label Magician. Show all posts
Showing posts with label Magician. Show all posts
Wednesday, November 2, 2011
Saturday, October 29, 2011
Book review: "Silverthorn" by Raymond E. Feist
It took me much less to read "Silverthorn" than "Magician", primary because former is almost twice as short (400 pages), but also because it is much simpler book. It many ways, this book is first one in long batch of similar books. This also means that if you don't like it, you should stop reading Feist and be satisfied that you have read "Magician".
This post includes spoilers about "Magician", although minimal.
Events in the book take place a year after those in previous book. Lyam, Arutha and Martin are slowly getting familiar with their new roles (King of Kingdom of Isles, Duke of Krondor and Duke of Crydee); for last few months they have been on a tour through Kingdom. Pug, his family and Kulgan and Meecham has been busy with establishing an academy for magicians, while Tomas has peacefully resided in Elvendar. The book starts with young thief Jimmy the Hand (a minor character from "Magician") thwarting an assassination on Arutha. This will lead to short cooperation between Arutha and the Mockers (thief organization in Krondor) and Jimmy's becoming a member of Arutha's team. Another attempt of assassination will end with Princess Anita's poisoning and revelation that not only Arutha's life is in stake, but a fate of whole world, as new enemy arises in North. A team of heroes will gather to quest for a cure for Anita's poisoning, Silverthorn.
As I said, this books marks a starting of a trend in Feist's books: one part of characters (Arutha and his people in first few books) dealing with more mundane and current troubles, while other team (usually led by Pug) exploring the magical root of these troubles. This is also a first book that will feature Jimmy the Hand as one of main characters. As I said in my previous post, he is one of my favorite characters, and I presume he was the reason why many readers continued reading Feist. Because, who doesn't like to read about young man with poor origins rising up using his natural skills and with, all spiced up with witty remarks and humor.
Plot and pacing is even faster and more straightforward than in prequel. This is a typical quest-plot, full with action and short dialog. I thinks there is not one description or internal monologue longer than half page (contrary to let say Erikson, where you will find characters thinking about stuff irrelevant to plot spanning several pages). This book is on about dynamic: characters are constantly talking or doing something. Plot itself is nothing extraordinary, but best comment about it is the fact that this was my third time reading this book and I was still able to enjoy it. I think it can be said that book is self-contained; although it serves to prepare stage for next one, all plot-lines are resolved and there is no cliffhangers at the end.
Similar things can be said about characters. Most of them are known from previous book and they are still predictable and enjoyable as before. My only complaint is that they behave even more as you would expect them to. Not all the time, but sometimes dialog looks too generic and clumsy.
Feist was clever in his world-building; even though you will find here elements with no clear backing in "Magician", setting still looks believable. He kept things opened in first book and these elements he introduced here don't feel too intrusive or inconsistent (Terry Goodkind was especially bad with this, for example). It is worth to note that he doesn't delve too much in magic and its nature: it works and that is enough. Sometimes he will describe some elements of it, but most time, a character will simply wave his hands or say a spell and something magical will happen.
For conclusion it can said that "Silverthorn" is a transitional book, taking elements (setting and characters) from "Magician" and putting them in a new, but smaller plot. As I said at beginning: try this book and if you like it, feel free to continue with Feist.
This post includes spoilers about "Magician", although minimal.
Events in the book take place a year after those in previous book. Lyam, Arutha and Martin are slowly getting familiar with their new roles (King of Kingdom of Isles, Duke of Krondor and Duke of Crydee); for last few months they have been on a tour through Kingdom. Pug, his family and Kulgan and Meecham has been busy with establishing an academy for magicians, while Tomas has peacefully resided in Elvendar. The book starts with young thief Jimmy the Hand (a minor character from "Magician") thwarting an assassination on Arutha. This will lead to short cooperation between Arutha and the Mockers (thief organization in Krondor) and Jimmy's becoming a member of Arutha's team. Another attempt of assassination will end with Princess Anita's poisoning and revelation that not only Arutha's life is in stake, but a fate of whole world, as new enemy arises in North. A team of heroes will gather to quest for a cure for Anita's poisoning, Silverthorn.
As I said, this books marks a starting of a trend in Feist's books: one part of characters (Arutha and his people in first few books) dealing with more mundane and current troubles, while other team (usually led by Pug) exploring the magical root of these troubles. This is also a first book that will feature Jimmy the Hand as one of main characters. As I said in my previous post, he is one of my favorite characters, and I presume he was the reason why many readers continued reading Feist. Because, who doesn't like to read about young man with poor origins rising up using his natural skills and with, all spiced up with witty remarks and humor.
Plot and pacing is even faster and more straightforward than in prequel. This is a typical quest-plot, full with action and short dialog. I thinks there is not one description or internal monologue longer than half page (contrary to let say Erikson, where you will find characters thinking about stuff irrelevant to plot spanning several pages). This book is on about dynamic: characters are constantly talking or doing something. Plot itself is nothing extraordinary, but best comment about it is the fact that this was my third time reading this book and I was still able to enjoy it. I think it can be said that book is self-contained; although it serves to prepare stage for next one, all plot-lines are resolved and there is no cliffhangers at the end.
Similar things can be said about characters. Most of them are known from previous book and they are still predictable and enjoyable as before. My only complaint is that they behave even more as you would expect them to. Not all the time, but sometimes dialog looks too generic and clumsy.
Feist was clever in his world-building; even though you will find here elements with no clear backing in "Magician", setting still looks believable. He kept things opened in first book and these elements he introduced here don't feel too intrusive or inconsistent (Terry Goodkind was especially bad with this, for example). It is worth to note that he doesn't delve too much in magic and its nature: it works and that is enough. Sometimes he will describe some elements of it, but most time, a character will simply wave his hands or say a spell and something magical will happen.
For conclusion it can said that "Silverthorn" is a transitional book, taking elements (setting and characters) from "Magician" and putting them in a new, but smaller plot. As I said at beginning: try this book and if you like it, feel free to continue with Feist.
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Sunday, October 23, 2011
Book review: "Magician" by Raymond E. Feist
First, I just want to make a quick note to clear things. This book is sometimes split in two volumes "Magician: Apprentice" and "Magician: Master". I have the combined edition, so this post is about both volumes.
"Magician" is the first book of quite long "Riftwar Cycle", by Raymond E. Feist. Books in cycle are separated in sagas that usually consist of three books each. Currently, there are 29!!! novels in the cycle and I have read 17 in this cycle. I must admit, I read this book on computer several years ago (I did this with only one other series: "The Belgariad" and "The Malloreon" by David Eddings), so don't have all books in my collection. I have five of them now and I am buying sequel volumes as opportunity presents.
Feist is an uncommon writer. "Magician" is I think the only original work in this whole cycle, and even this book doesn't introduce much original fantasy elements. He is notorious for "borrowing" from others, and even more, from himself. He recycles his characters and plots. When someone dies and he was popular with the readers, you can expect one of two things: either he will be found alive in some other part of universe or he will be replaced by his grandson who bears a striking resemblance to his deceased ancestor in the way he looks, talks and thinks. If some characters is old, he will maybe get a potion that restore his youth. If the good guys have become so strong that no one in universe can even dream about defeating them, invasion from another dimension will occur. You get the picture... This is not rare: lots of writers do this when they have no more ideas and want to earn money on previous glory; mostly they will fail and loose audience (for example, Eddings for one, at least for me). What is strange is that I actually like his books. Sure, they are not the pinnacle of fantasy genre or writing in general, but they are very, very fun to read. Judging from some reviews I have read of Feist's books, other people have noticed this, but it doesn't stop them from enjoying his books. I have read "Magician" twice before, but didn't have any problems enjoying this book once again.
"Magician" is a fast book, so it's hard to describe plot without spoilers. You will not find long sequences where nothing happens, no multiple-pages monologues. The book starts with Pug, who is one of few characters that will stay in the series as a constant. I wouldn't call him a central character, but one of several such. He is an orphan kid, living in castle/town of Crydee as kitchen boy. After meeting with town's magician Kulgan, he will be selected as his apprentice, although as much from pithy as from talent. After saving Duke Borric's daughter, Princess Caraline, from some trolls, he will be promoted as Squire. His luck will rise in bad times, because they will find evidences of forthcoming invasion to their Kingdom, and even more unlucky, by invaders from another world! This is just a start of the book and we will follow him and other characters coming through different adventures. We will follow Pug as his luck falls and raises on both worlds, as slave, magician, scholar... His childhood friend Tomas will be very soon separated from him, but in his misfortune he will find a suit of armor belonging to long extinct and mythical Valheru, which will change him drastically; you will have to find out for yourself either to good or bad. Prince Arutha, son of Duke Borric, a youth more older that his years, will have to take responsibility and take charge of defense of Crydee will his father is fighting of the invasion by alien Tsurani... There are lots of other characters, many of whom get their own POV sequence; since flow of the book is fast, this is just description of start-up situation. We fill also meet pirates, crazy kings, mystic sorcerers, old dragons, and much more.
This was the first book that introduced Midkemia, the world that this whole humongous series will mostly take place. Here we are introduced to the Kingdom of the Isles, a classical medieval kingdom. East part is more populated and has been long tamed ago; it is a place of humans and cities. West part, with Crydee as major town, is much wilder place, where people are still in danger of nature. Except humans, here we can find dwarves, elves, goblin tribes, dark elves... Interesting fact is that humans and dwarves (and goblins, I think) are not native to Midkemia and have arrived only after elves have been freed from Valheru, the ancient masters of this world. Of course, Midkemia is much larger, but we will be introduced to its other parts in sequencing books. The world to Tsurani on the other hand, Kelawan, is based on Asian cultures, Chinese mostly, and is a lot less interesting place, but it has some important parts. Worldbuilding is one of Feist's strong-points. He didn't invent much and borrowed races and concepts from others, but Midkemia is very interesting place. He also took great care of details, invented a nice history and in general developed one of better settings in fantasy. A special plus that he didn't leave it static: through almost thirty books we will see it comes through some great changes.
Feist's characters, on the other hand, are at the same time his strength and weakness. They are great fun to read; they are funny, witty, honorable, good looking... On the other hand, they lack substance and depth. An elven prince will always behave as an elven prince should; the same is true for serious and responsible prince, pirate with foul mouth but good heart, loyal general, and so on. They are just too stereotypical and predictable; but there are so much of them and Feist puts them through such diverse situations, that they are never boring. Even Jimmy the Hand, one of my all-time favorite characters of all times (I would immediately buy a new book that features him) is basically just a witty scoundrel.
From technical side, Feist's writing is similar to his characters: nothing innovative or stunning, but easy to read and enjoy. His pace is fast and it makes an almost 700 pages book look like a longer one without being cramped.
Raymond E. Feist's "Magician" is a nice book for those who only want to relax and enjoy some good old-fashioned fantasy. It is detailed and complex in just right amount to be interesting without being tiring. A book that every fantasy-fan should read; rest of this series is more for fans.
"Magician" is the first book of quite long "Riftwar Cycle", by Raymond E. Feist. Books in cycle are separated in sagas that usually consist of three books each. Currently, there are 29!!! novels in the cycle and I have read 17 in this cycle. I must admit, I read this book on computer several years ago (I did this with only one other series: "The Belgariad" and "The Malloreon" by David Eddings), so don't have all books in my collection. I have five of them now and I am buying sequel volumes as opportunity presents.
Feist is an uncommon writer. "Magician" is I think the only original work in this whole cycle, and even this book doesn't introduce much original fantasy elements. He is notorious for "borrowing" from others, and even more, from himself. He recycles his characters and plots. When someone dies and he was popular with the readers, you can expect one of two things: either he will be found alive in some other part of universe or he will be replaced by his grandson who bears a striking resemblance to his deceased ancestor in the way he looks, talks and thinks. If some characters is old, he will maybe get a potion that restore his youth. If the good guys have become so strong that no one in universe can even dream about defeating them, invasion from another dimension will occur. You get the picture... This is not rare: lots of writers do this when they have no more ideas and want to earn money on previous glory; mostly they will fail and loose audience (for example, Eddings for one, at least for me). What is strange is that I actually like his books. Sure, they are not the pinnacle of fantasy genre or writing in general, but they are very, very fun to read. Judging from some reviews I have read of Feist's books, other people have noticed this, but it doesn't stop them from enjoying his books. I have read "Magician" twice before, but didn't have any problems enjoying this book once again.
"Magician" is a fast book, so it's hard to describe plot without spoilers. You will not find long sequences where nothing happens, no multiple-pages monologues. The book starts with Pug, who is one of few characters that will stay in the series as a constant. I wouldn't call him a central character, but one of several such. He is an orphan kid, living in castle/town of Crydee as kitchen boy. After meeting with town's magician Kulgan, he will be selected as his apprentice, although as much from pithy as from talent. After saving Duke Borric's daughter, Princess Caraline, from some trolls, he will be promoted as Squire. His luck will rise in bad times, because they will find evidences of forthcoming invasion to their Kingdom, and even more unlucky, by invaders from another world! This is just a start of the book and we will follow him and other characters coming through different adventures. We will follow Pug as his luck falls and raises on both worlds, as slave, magician, scholar... His childhood friend Tomas will be very soon separated from him, but in his misfortune he will find a suit of armor belonging to long extinct and mythical Valheru, which will change him drastically; you will have to find out for yourself either to good or bad. Prince Arutha, son of Duke Borric, a youth more older that his years, will have to take responsibility and take charge of defense of Crydee will his father is fighting of the invasion by alien Tsurani... There are lots of other characters, many of whom get their own POV sequence; since flow of the book is fast, this is just description of start-up situation. We fill also meet pirates, crazy kings, mystic sorcerers, old dragons, and much more.
This was the first book that introduced Midkemia, the world that this whole humongous series will mostly take place. Here we are introduced to the Kingdom of the Isles, a classical medieval kingdom. East part is more populated and has been long tamed ago; it is a place of humans and cities. West part, with Crydee as major town, is much wilder place, where people are still in danger of nature. Except humans, here we can find dwarves, elves, goblin tribes, dark elves... Interesting fact is that humans and dwarves (and goblins, I think) are not native to Midkemia and have arrived only after elves have been freed from Valheru, the ancient masters of this world. Of course, Midkemia is much larger, but we will be introduced to its other parts in sequencing books. The world to Tsurani on the other hand, Kelawan, is based on Asian cultures, Chinese mostly, and is a lot less interesting place, but it has some important parts. Worldbuilding is one of Feist's strong-points. He didn't invent much and borrowed races and concepts from others, but Midkemia is very interesting place. He also took great care of details, invented a nice history and in general developed one of better settings in fantasy. A special plus that he didn't leave it static: through almost thirty books we will see it comes through some great changes.
Feist's characters, on the other hand, are at the same time his strength and weakness. They are great fun to read; they are funny, witty, honorable, good looking... On the other hand, they lack substance and depth. An elven prince will always behave as an elven prince should; the same is true for serious and responsible prince, pirate with foul mouth but good heart, loyal general, and so on. They are just too stereotypical and predictable; but there are so much of them and Feist puts them through such diverse situations, that they are never boring. Even Jimmy the Hand, one of my all-time favorite characters of all times (I would immediately buy a new book that features him) is basically just a witty scoundrel.
From technical side, Feist's writing is similar to his characters: nothing innovative or stunning, but easy to read and enjoy. His pace is fast and it makes an almost 700 pages book look like a longer one without being cramped.
Raymond E. Feist's "Magician" is a nice book for those who only want to relax and enjoy some good old-fashioned fantasy. It is detailed and complex in just right amount to be interesting without being tiring. A book that every fantasy-fan should read; rest of this series is more for fans.
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